merge: @main into refactor-proto

This commit is contained in:
hdbg
2026-04-03 19:31:43 +02:00
25 changed files with 708 additions and 153 deletions

View File

@@ -1,36 +1,24 @@
use arbiter_proto::{
proto::{
client::{
ClientRequest, ClientResponse,
client_request::Payload as ClientRequestPayload,
client_response::Payload as ClientResponsePayload,
vault::{self as proto_vault, request::Payload as VaultRequestPayload, response::Payload as VaultResponsePayload},
},
shared::VaultState as ProtoVaultState,
proto::client::{
ClientRequest, ClientResponse, client_request::Payload as ClientRequestPayload,
client_response::Payload as ClientResponsePayload,
},
transport::{Receiver, Sender, grpc::GrpcBi},
};
use kameo::{
actor::{ActorRef, Spawn as _},
error::SendError,
};
use kameo::actor::{ActorRef, Spawn as _};
use tonic::Status;
use tracing::{info, warn};
use crate::{
actors::{
client::{
self, ClientConnection,
session::{ClientSession, Error, HandleQueryVaultState},
},
keyholder::KeyHolderState,
},
actors::client::{ClientConnection, session::ClientSession},
grpc::request_tracker::RequestTracker,
};
mod auth;
mod evm;
mod inbound;
mod outbound;
mod vault;
async fn dispatch_loop(
mut bi: GrpcBi<ClientRequest, ClientResponse>,
@@ -38,7 +26,9 @@ async fn dispatch_loop(
mut request_tracker: RequestTracker,
) {
loop {
let Some(message) = bi.recv().await else { return };
let Some(message) = bi.recv().await else {
return;
};
let conn = match message {
Ok(conn) => conn,
@@ -57,16 +47,24 @@ async fn dispatch_loop(
};
let Some(payload) = conn.payload else {
let _ = bi.send(Err(Status::invalid_argument("Missing client request payload"))).await;
let _ = bi
.send(Err(Status::invalid_argument(
"Missing client request payload",
)))
.await;
return;
};
match dispatch_inner(&actor, payload).await {
Ok(response) => {
if bi.send(Ok(ClientResponse {
request_id: Some(request_id),
payload: Some(response),
})).await.is_err() {
if bi
.send(Ok(ClientResponse {
request_id: Some(request_id),
payload: Some(response),
}))
.await
.is_err()
{
return;
}
}
@@ -83,52 +81,33 @@ async fn dispatch_inner(
payload: ClientRequestPayload,
) -> Result<ClientResponsePayload, Status> {
match payload {
ClientRequestPayload::Vault(req) => dispatch_vault_request(actor, req).await,
payload => {
warn!(?payload, "Unsupported post-auth client request");
ClientRequestPayload::Vault(req) => vault::dispatch(actor, req).await,
ClientRequestPayload::Evm(req) => evm::dispatch(actor, req).await,
ClientRequestPayload::Auth(..) => {
warn!("Unsupported post-auth client auth request");
Err(Status::invalid_argument("Unsupported client request"))
}
}
}
async fn dispatch_vault_request(
actor: &ActorRef<ClientSession>,
req: proto_vault::Request,
) -> Result<ClientResponsePayload, Status> {
let Some(payload) = req.payload else {
return Err(Status::invalid_argument("Missing client vault request payload"));
};
match payload {
VaultRequestPayload::QueryState(_) => {
let state = match actor.ask(HandleQueryVaultState {}).await {
Ok(KeyHolderState::Unbootstrapped) => ProtoVaultState::Unbootstrapped,
Ok(KeyHolderState::Sealed) => ProtoVaultState::Sealed,
Ok(KeyHolderState::Unsealed) => ProtoVaultState::Unsealed,
Err(SendError::HandlerError(Error::Internal)) => ProtoVaultState::Error,
Err(err) => {
warn!(error = ?err, "Failed to query vault state");
ProtoVaultState::Error
}
};
Ok(ClientResponsePayload::Vault(proto_vault::Response {
payload: Some(VaultResponsePayload::State(state.into())),
}))
}
}
}
pub async fn start(mut conn: ClientConnection, mut bi: GrpcBi<ClientRequest, ClientResponse>) {
let mut request_tracker = RequestTracker::default();
if let Err(e) = auth::start(&mut conn, &mut bi, &mut request_tracker).await {
let mut transport = auth::AuthTransportAdapter::new(&mut bi, &mut request_tracker);
let _ = transport.send(Err(e.clone())).await;
warn!(error = ?e, "Client authentication failed");
return;
let client_id = match auth::start(&mut conn, &mut bi, &mut request_tracker).await {
Ok(id) => id,
Err(err) => {
let _ = bi
.send(Err(Status::unauthenticated(format!(
"Authentication failed: {}",
err
))))
.await;
warn!(error = ?err, "Client authentication failed");
return;
}
};
let actor = client::session::ClientSession::spawn(client::session::ClientSession::new(conn));
let actor = ClientSession::spawn(ClientSession::new(conn, client_id));
let actor_for_cleanup = actor.clone();
info!("Client authenticated successfully");